Design Patterns

Today we will introduce you to the bridge pattern. A software design pattern “is a general, reusable solution to a commonly occurring problem within a given context in software design. […] It is a description or template for how to solve a problem that can be used in many different situations.” (Wikipedia) The bridge pattern is meant to “decouple an abstraction from […]


“Risk comes from not knowing what you’re doing.” Warren Buffet At SaSEp we have a vision of Clairvoyance’s look and power by the end of the course. However, we in this constellation as a team have never refined a project to this stage of completion before. There are many things that could go wrong. We […]


Our retrospective got our team talking about the good, the bad and steps to a better future (for Clairvoyance). Our flip charts are in German, but I will explain the content in English. The Good We do our homework on time. We reliably write blog posts and peer reviews in accordance with each weeks grading […]


Last week we specified our three first use cases including activity diagrams and mockups. This week we add narratives using the Gherkin-syntax. Screenshots of the feature files from the IDE are depicted on the blog. The whole feature files are linked and have been added to the use cases under narrative. Our first feature file […]